Scale Shift
*Only one level for now, ran out of time to add a win screen. Feel free to move the mouse out the way.
ScaleShift is a dynamic platformer where players navigate through platforms that constantly change in size. As you journey through each challenge, you'll need to adapt to the shifting environment, using your wits and agility to overcome obstacles and enemies that grow or shrink around you. Experience the thrill of a world where every move counts, and scaling is the key to success!
Music:
SubspaceAudio
https://opengameart.org/content/5-chiptunes-action (level 1)
Character, Obstacles, and Tileset:
Pixel Adventure 1
Pixel Frog
https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360
| Status | On hold |
| Platforms | HTML5, Windows |
| Authors | ISkiHi, Matthew Mobuse |
| Genre | Platformer |
| Made with | Unity, Adobe Photoshop |
| Tags | 2D, Game Maker's Toolkit Jam, Retro, Short, Side Scroller, Singleplayer, Unity |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
Development log
- Music, Cursor & Ladder UpdateSep 06, 2024





Comments
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Thank you for the feedback!
We love the music too. SubspaceAudio is a super talented music producer. Also, we're glad you enjoyed the camera movement system. In fact, being able to go backwards is intentional
Though there are definitely bugs with the camera tracking whilst moving back and forth. Plus, we did have some difficulties with the collisions as the objects scale. If I am able to find the project, I will definitely have a look at these bugs, and perhaps even add some more content.
Thank you for playing!